CowFight is a team of elite programmers, designers, producers,
and writers bringing you a whole new wave of entertainment,
web design, and programs. We originated in 1998 as Spiritworld
Industries, later Spiritworld Entertainment, and eventually
turned in to CowFight. Today we have evolved to a greater
status in the online community and we plan to stay in the
CowFight has a goal: supply the world with decent, useful
programs, fun and exciting movies, forever engaging stories,
and excellent web design. We are attempting to be the best.
The only one who offers it all; yes, the best in our field.
We need your support and lots of quality staff members to
fulfill our dream.
SpiritWorld started out a long time ago, nothing more than
a dream in Kyint's mind, with his grade school self wishing
to become a video game programmer when he grew up. But the
company was nameless for the longest time, until he abandoned
his old screen name of Esparr2 in exchange for SpiritIce.
He didn't know what provoked him to change it to SpiritIce,
it just felt right. But it remained mostly an idea until he
entered the class of Computer Programming. There he first
found out how to really program, and he was the top of his
programming class, with an average of 104. Since he finished
all the projects early, he began to make games on his own,
and he decided to entitle his company, SpiritWorld Industries.
It remained SW Industries for 6 months, before an 8th grader
in his class pointed out that it sounded really close to the
skateboard company of World Industries, and Ky promptly renamed
it SpiritWorld Entertainment. And all was good, until he began
to branch the company. He created sub-companies for different
projects, and ended up with a writing company called ArisMoon
Productions, and a sub-company for training thieves. You see,
Ky and Fire were notorious Pokemon card stealers, and grew
into pick-pocketing. It was this that ended up collapsing
SpiritWorld. They began to have branch SpiritWorld confusingly,
using the Greek alphabet to show different platforms, and
strange, unrelated words for different types of programs.
Finally, no one could understand it all, not even Ky. So he
scrapped it all, and settled down into just SpiritWorld Entertainment.
Eventually, due to our hero's past thievery, SW Entertainment
became too linked with burglary, despite having ceased this
trade long ago. So Ky simply decided, hey screw it all, new
company. And thus, CowFight Productions was born, and The
Company Formerly Known As SpiritWorld entered the movie making
biz. But there was still trouble ahead. All throughout the
history of SW and CF, Fire has been known to thrown in some
branch of his own, that eliminates the whole purpose of having
one company because he often confused people into thinking
that his branch was an independent company.So Ky told him
this, and finally, the strange SpiritFire Programming/SpiritFire
Division had ended, and only CowFight remained, with the exception
of ArisMoon. AM is now simply an affiliate of CF, despite
being owned and run by Ky. It now only makes FAQs and walk
throughs for various games. This is due to some legal problems
caused by multiple productions under AM, and if AM was to
be abolished, then these products of hard work and time would
be public property, unlike SpiritWorld, where I could simply
alter it into us, Gamefaqs.com refuses to allow this editorial.
So is the history of CowFight, but perhaps, even more is in